I got back from my trip to Berlin 2 days ago and even though my hangover is almost gone I still feel quite low. 6 days of non stop partying will do that to you, on top of not getting any work done I must admit I’m feeling quite unmotivated and 5 minutes ago I almost gave up on this entire dream of mine.
That’s one of the reasons I started this site and invested time and effort into it, so I can’t just leave my code in an unfinished project folder and walk away from it. Albeit it’s not a lot of money for some simple hosting and only a handful of days for site development, but it’s not nothing. it’s up and indexed and ad approved and even though there’s no one out there currently reading it. I still feel responsible to something or someone.
I think one of the main reasons I get this impulse to give up, is that the task at hand is so large and so much is still unfinished and ugly. I keep telling my self that I will limit the scope and get a demo, but it always grows and I end up fixing, polishing or optimizing something not on the task list in front of me.
So from now on, everything will be slow, ugly and buggy!
The battle plan, deadline Sunday.
- Green cube enemy ai, no stats, no animations, no bullshit!
- Mob spawner in waves, random intervals (10-40 secs), classic tower defense proven fun.
- Action: find and attack
- Stats: Constitution(hit points), Strength(attack), Vitality(hp regeneration & respawn time)
Nice to have
- Health bar
- Enemy model, 1h < walk animation
As I am making this list I can feel my imagination take over and the list just goes to infinity, together with my brain and any chance of completion. So I have to stop. For any unthinkable chance that I reach the end, I will record a short video of the progress, create a YouTube channel and polish/optimize to my heart’s content :)
I will post back at the end of the weekend, this post really lifted my spirit. Second wind!
And thanks to anyone that reads all of this, you’re the reason I’m fighting on.